Yes I realize definitely it would be ideal to start it with a clean fifa. The price range system doesn't really work in this broken market with billions of glitched coins in it. I'm just saying they were going to piss people off either way. They'd rather piss everyone off now than when they are trying to sell a new game. Plus they don't want the coin sellers in business for another 5 months.
I'm not saying it doesn't suck, just that I understand their logic of doing it now.
Well they just succeeded in removing at least some people from the market for their next game by doing this. I, for one, will absolutely refuse to buy FIFA 16 and any other EA product they put out in the future. I've only bought FIFA 13 before this year and refuse to deal with this sort of stuff from a developer. The game isn't that great without FUT, and they totally ruined the most unique aspect of it.
All of this is just poor business practices though. They're shooting themselves in the foot no matter whether they implement it now or with FIFA 16, so why not take a different course of action?
Personally I don't think it would've been such a bad idea if they did it with 16. The market would be adjusted according to the price fixes right off the bat. So I don't think it would have as much of an influence on the sales of the game.
Except the coin sellers are already back in business. Cheap coins will still be available, except there won't be any top tier players to spend the purchased coins on.
Plus people will buy a new FIFA even if there is tweaks made like that. This way they just prove that they can ruin a game in one fell swoop, so it's an indication that buying games in the future are at risk of this too. That's a bad reputation to sew.
I definitely agree that it would've been a good idea to announce the idea early, let criticism or public opinion play out, and then make a decision pre-launch whether to keep it or ditch it. But I do think it's something that only should've been implemented with a fresh market.
And I think there's a difference between fixing the glitches being easy and fixing the glitches being cheap. I don't doubt in my mind that they're fixable. But it is definitely something that's more expensive to fix than EA is willing to pay for. Based on EA's track record, I'd say the bar is set pretty low when it comes to how much they're willing to spend to fix things.
And that's really no excuse - look at what 343 Studios had to do to fix Halo:MCC. But they did it because they care about what the community deserves in a game. They knew that it would pay dividends later on if they bore the cost of fixing it, and now people are migrating back to the game. EA is doing the exact opposite thing here - that shouldn't be accepted or lauded.
It's a long arduous process where you buy Fifa 16 coins and have to talk to a sales rep online and they'll tell you a player to buy at his min and list at his max and they'll buy it from you, and you keep repeating this for as long as it takes to earn the amount of coins you bought. Personally haven't done it myself but saw it in another thread where someone had